WORD ONYX MISSION CARDS

Think · Move · Discover · Achieve

Turn Everyday Moments
Into Exciting Missions.

A fun activity-card game that builds thinking, creativity, communication, practical skills and coordination — played on its own, or alongside the Word Onyx Spelling Cards and Quest Game.

  • 2+ Players or Teams
  • Ages 6+
  • 3–5 Missions per Player
Word Onyx Mission Cards
A NEW KIND OF ACTIVITY GAME

Everyday moments.
Extraordinary challenges.

Mission Cards turn simple activities into exciting challenges that spark curiosity and creativity.

🧠

Think Creatively

Each mission invites players to solve, imagine and discover.

🏃

Move & Explore

Physical missions build coordination, balance and confidence.

🎨

Express & Create

Art, music, storytelling and imaginative challenges let children shine.

🤝

Learn Together

Players can work alone or in teams — building communication and cooperation.

THE FIVE MISSION DESTINATIONS

Five destinations.
Five ways to grow.

Each Mission Card belongs to one of five destinations — each testing a different skill.

🧠

Brain Field

Puzzles, memory, observation and problem-solving.

🌾

Farmyard

Practical tasks inspired by farm produce, seeds, nature and everyday skills.

🎨

Creative Corner

Art, music, dance, imagination, performance and storytelling.

📚

Classroom

Spelling, vocabulary, reading, speaking and language activities.

⚽

Sports Arena

Movement, balance, coordination and safe physical challenges.

CHOOSE HOW TO PLAY

One deck.
Many ways to enjoy it.

Play solo, head-to-head, in teams, or as a party or classroom game.

🧍

Solo Mission

Draw a card, attempt the mission, record your score — and try to beat your best.

⚔️

Head-to-Head Challenge

Players take turns drawing missions with equal time limits. Highest score wins.

👥

Team Mission

Teams work together on the card. The facilitator checks whether the mission was met.

🎉

Party or Classroom Game

Large groups form teams and appoint a facilitator to manage timing and scores.

HOW TO PLAY

Eight simple steps
per mission.

Every turn follows the same rhythm — draw, read, attempt, and award.

1

Draw a Mission Card

On your turn, draw the top card from the deck or selected destination pile.

2

Read the Challenge

Read the mission aloud. Make sure everyone understands the task, time limit, equipment, and points.

3

Get Ready

Set out materials, check the area is safe, and start the timer only when the player is ready.

4

Attempt the Mission

The player completes the task as printed. Others must not interfere unless teamwork is part of the mission.

5

Check the Result

The facilitator checks whether the success conditions are met — fairly and consistently.

6

Award Points

Award the printed points on success. If not completed, award zero unless the card states otherwise.

7

Record & Reset

Write the score on the score sheet, discard the card, and reset any equipment.

8

Next Player

Pass to the next player. Continue until the agreed number of rounds is complete.

SCORING & WINNING

Simple scoring.
Clear winning.

Each card shows its points. Complete the mission — earn the points.

EXAMPLE SCORE SHEET
Round Result Points
1 Mission completed 5
2 Mission not completed 0
3 Mission completed 17
Total 22

Tie-breaker: tied players draw one additional mission — highest score wins. Repeat with a new mission if needed.

COMBINE WITH SPELLING CARDS & QUEST

One adventure.
Two scoring layers.

For a longer game, use Mission Cards alongside Word Onyx Spelling Cards and the Quest Game.

1

Form a Word

Use the Spelling Cards according to their rules to make a valid word.

2

Score Your Word

Calculate word points using the official Word Onyx letter values.

3

Draw a Mission

Draw a Mission Card and attempt the challenge.

4

Record Separately

Write word points and mission points on separate lines.

5

Add Together

Sum both layers to get that turn’s total.

Important: A failed mission does not cancel points earned for a valid word. Mission points are a separate bonus.

FOR PARENTS, TEACHERS & FACILITATORS

A game that
quietly teaches.

Mission Cards are designed to make learning feel effortless — through play, challenge, and shared moments.

  • 🌟
    Praise effortCelebrate creativity, persistence and teamwork — not only winning.
  • 🧩
    Let children try firstAllow independent attempts before offering help.
  • 🎯
    Match missions to the groupPick destinations and challenges that suit the players and the space.
  • 🕒
    Keep rounds shortEspecially for younger players and larger groups.
SAFETY RULES

Safe play.
Every time.

Mission Cards include physical activities — safety comes first.

✓ Supervise physical missions

An adult should supervise children during physical challenges.

✓ Clear the space

Remove obstacles, spills and hazards before starting.

✓ Safe materials only

No eating or tasting materials unless the card permits and an adult confirms it’s safe.

✓ Adapt for ability

Skip or adapt any mission unsuitable for a player’s age or ability.

✦ START YOUR MISSIONS TODAY

Think boldly. Move safely.
Discover something new.

Get the Word Onyx Mission Cards and turn any moment into an adventure.